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Space Marine Unit Spotlight: An Inceptor Review

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Last week I looked at Aggressors, and it sparked a few conversations. One of the ideas that came up was comparing the various bolter fire support units that the Space Marine Codex has to offer. In a sentence, the Aggressors actually come out on top of the traditional bolter infantry (Sternguard, heavy bolter centurions, heavy bolter Devastators) in terms out raw output. There are of course other niches those units fill (Sternguard in drop pods being a key one of them), but those kinds of questions are what I hope these analyses bring up.

So now let's look at the new Fast Attack; Inceptors.

I'll be honest, the first time I saw them I was not very impressed. I thought they looked a little like flying nuns with power armoured wimples. But they'v grown on me, and after painting up a few, I really like the design! So let's dive in on how ti use them effectively.

As a caveat here, this is simply advice. The first and most important rule is "Have Fun", and the seco…

Space Marine Unit Spotlight: An Aggressor Review

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Last Monday I looked at the Reivers, and gave my opinion on how best they are used. This week, we'll be looking at the aptly named Aggressors, and why my initial thoughts of them being a defensive unit are very wrong. Let's dive into the this brand new, surprisingly fast, style of Marine play!

As a caveat here, this is simply advice. The first and most important rule is "Have Fun", and the second is "Play Your Dudes(TM)". This is just to give you a heads up on any challenges you may face, or tricks you can pull with the units you want. The third most important rule is "Most People on The Internet Are Wrong, Especially Bloggers". If you think something is wrong, let me know in comments down below.

I don't have any pictures of my own Aggressors... because I don't have any :(

Overview (TL;DR) As the name suggests, these are your aggressive hammers to your Intercessor anvils, with your Reivers running interference for them to get some work do…

Sorry! Moving House!

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As title says. Sorry for not uploading anything, as my computer is somewhat in-between buildings right now. This post comes to you from a work laptop which I've sneaked away to work on.

Here are some sneak peak pictures for what's to come later:






Thanks for being patient. Normal service will resume... er... hopefully next week?


Thanks for reading.

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If you have anything you want me to look at, let me know in the comments below. I'll probably be able to write an article about that topic within a day!

If you want to support me directly, use the affiliate links below. I get a small percentage of purchases you make her, and you get cheaper miniatures! If you really love what I do here, you can make a one off donation at my PayPal, or become a true hero to table top education and make a regular …

Game of Thrones Themed 40K Army, and Chaos Renegades

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I was watching Game of Thrones last night, along with approximately 70% of the TV viewing public, dreaming up lists to re-imagine the army barbecue on screen. In a somewhat fortunate twist, Chaos Renegades are happy to oblige!



The Renegades are true Chaotic Evil, attacking with reckless abandon. Unlike the World Eaters, their theme is not acting like a big mass of whirling chain blades and flying bits of chunky salsa. No, their theme is a fast moving mass of whirling chain blades and flying bits of chunky salsa, with copious amounts of fire thrown in for good measure.

So yes, this is a combat themed army, and not much more to it. Icon of Fury is your friend here, and bikes with their flat bonus to advancing are really very good. First turn charges are not just a possibility, but standard if you load up on chain sword equipped bikers.

There's a little more strategy to be had... flamers and melta guns can be fired on the advance, making these the premier burning guys. If you advanc…

Space Marine Unit Spotlight: A Reivers Review

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Last Monday I looked at the Intercessors, and gave my opinion on how best they are used. This week we'll be focusing on the sneaky, scary Reivers. These are my favourite part of the new codex, so much so that I'm tempted to throw all my pennies into making a Ninja Space Marine chapter just to buy more of them! Let's see why...

As a caveat here, this is simply advice. The first and most important rule is "Have Fun", and the second is "Play Your Dudes(TM)". This is just to give you a heads up on any challenges you may face, or tricks you can pull with the units you want. The third most important rule is "Most People on The Internet Are Wrong, Especially Bloggers". If you think something is wrong, let me know in comments down below.


Overview (TL;DR)
These are the best new harassing unit in the Codex. Terminators can be tougher and hit harder, Assault Marines can bring more flamers, and anything in a drop pod can do a similar job and do more dama…

Chaos Space Marine Legions Review Part 2

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The Second half of our look at the Chaos Space marine Legion traits and reveals spotlights the Black Legion, the Word Bearers and the one I've personally been waiting for, the Alpha Legion.

Part 1 covering the Emperor's Children, the Iron Warriors, the Night Lords, and World Eaters is found here. Also apologies for any silly spelling errors, as I'm ill today.

Yes, I blog when I'm sick. Papa Nurgle protects.

Black Legion
I started this off last week trying to figure out a strong case for the Black Legion, and kept coming down to Terminators. After a fashion.

Here is their trait, and I'm just going to quote myself from last week on my gut reaction to it:


At a glance, this helps your army become a faster moving Chaos force. The old Veterans of the Long War bonus is there, and it's clear there's meant to be symmetry with the Ultramarines chapter tactic.
But here's the thing... auto-bolt rifle armed Intercessors with the Ultramarines Chapter tactic can do exa…