Posts

Showing posts with the label Imperial Fists

Things that keep me blogging...

Image
First, things that keep me from blogging: DofE Expeditions Report Writing House Drama rehearsals School inspections during House Drama But the things that keep me blogging? "Reivers... they're like Space Marine ninjas." Jus' gonna sneak up on dis git 'ere... Ork snipers... We'z got da 'igh ground! Dat meanz our dakka 'urtz more! WAAAGGGHHH!!! Vicious fire fights Sniper rifles were meant for assault range... The inexorable approach of The Law... and Kau'yon ambushes. Hope you've got a permit for those pulse rifles, mate. And finally... the Light of the Emperor Cue the orchestral music Kill Team has been a fantastic thing for the school club, and I really hope to share all the stories falling out of it soon. Sorry for the lack of regular updates. Until next time. Thanks for reading. If you liked what you saw, and you want to help out, please leave a comment. Sharing this with your friends, a...

Quick Tip: Using Your Captain in Gravis Armour

Image
Just a quick one, as I've been swamped at school. I've been effectively at work for the past 2 days straight, and have only just had a relatively quiet afternoon to get any of my teaching work done! I spent some time looking at this guy: In all honesty I wasn't hugely impressed on first sight. He looks rather portly, and after someone pointed out the bone between his legs I just couldn't take him very seriously. He's grown on me though, as he does look fairly chunky and robust. The big cape and fist are actually quite intimidating, and he does look fairly agile for such a big thumper. But then his rules... oh his rules! The standard captain bubble is nearly pivotal to how Space Marines run these days, with plasma weapons cropping up in nearly every unit. It's not overtly stated, but this chap does have the extra attack and wound associated with Primaris Space Marines, and that little bit of fluff may be important to some looking to build ...

Space Marine Unit Spotlight: A Hellblaster Review

Image
The incredible truth about Hellblasters is actually the lack of nuance. Unlike the other Primaris options in the Space Marine Codex the Hellblasters have a very clearly defined role, and weapon choice really comes down to just picking the most efficient one. Their absolute saving grace is the mere idea of an all plasma unit, where a handful of Marines are out spraying the battlefield with small pockets of star fury. But apart from the cool factor, the tactics are all what you'd expect to see. But lets dive in a see if we can get the best out of these insane burninators. Burninating is a word. As a caveat here, this is simply advice. The first and most important rule is "Have Fun", and the second is "Play Your Dudes(TM)". This is just to give you a heads up on any challenges you may face, or tricks you can pull with the units you want. The third most important rule is "Most People on The Internet Are Wrong, Especially Bloggers". If you think som...

Space Marine Unit Spotlight: An Aggressor Review

Image
Last Monday I looked at the Reivers, and gave my opinion on how best they are used. This week, we'll be looking at the aptly named Aggressors, and why my initial thoughts of them being a defensive unit are very wrong. Let's dive into the this brand new, surprisingly fast, style of Marine play! As a caveat here, this is simply advice. The first and most important rule is "Have Fun", and the second is "Play Your Dudes(TM)". This is just to give you a heads up on any challenges you may face, or tricks you can pull with the units you want. The third most important rule is "Most People on The Internet Are Wrong, Especially Bloggers". If you think something is wrong, let me know in comments down below. I don't have any pictures of my own Aggressors... because I don't have any :( I am completely unable to shamelessly plug my Space Marine Field Police   Overview (TL;DR) As the name suggests, these are your aggressive hammers to your In...

Space Marine Unit Spotlight: A Reivers Review

Image
Last Monday I looked at the Intercessors, and gave my opinion on how best they are used. This week we'll be focusing on the sneaky, scary Reivers. These are my favourite part of the new codex, so much so that I'm tempted to throw all my pennies into making a Ninja Space Marine chapter just to buy more of them! Let's see why... As a caveat here, this is simply advice. The first and most important rule is "Have Fun", and the second is "Play Your Dudes(TM)". This is just to give you a heads up on any challenges you may face, or tricks you can pull with the units you want. The third most important rule is "Most People on The Internet Are Wrong, Especially Bloggers". If you think something is wrong, let me know in comments down below. Brother Fett of the Space Marine Field Police Bounty Hunters Overview (TL;DR) These are the best new harassing unit in the Codex. Terminators can be tougher and hit harder, Assault Marines can bring more ...

BREAKING NEWS: Imperial Fists, Crimson Fists, Black Templars Stratagems and Chapter Tactics!

Image
Crazy long title... I think this would have been better as two reveals on Warhammer Community , if only to spare my poor typing hands. Okay, let's get this ball rolling on the collective Sons of Dorn! Defenders of humanity, and the most Imperial of the Space Marines Imperial Fists First up the chapter tactic. As for the Salamanders and Iron Hands , I'll just copy and paste from the previous post : Ignore cover bonuses, and re-roll wounds against buildings Imperial Fists, Siege Masters No bonuses for cover saves against IMPERIAL FISTS models Re-roll failed To-Wound rolls against buildings Somewhat situational I feel, but definitely useful for shooting up Infantry in cover and during night fighting. I don't think this is a terribly attractive Chapter Tactic compared to the rest though... perhaps it's made up for with a strong Stratagem to be revealed later? Undoubtedly universal for every unit that can have it. Like the Iron Hands it...