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Showing posts from September, 2017

Cadre Fireblade Conversion: Base

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I think I went a bit overboard... But in my defence, he needs to math the height of the Ethereal... In other news, I'm trying to work out the best combination of weapons for the Crisis Suit. It's turning into a bit of a deep rabbit hole, but I think I'm coming close. I also unpacked a small problem that had been bugging me for a while. Just what is the average value for rolling 2d6 and picking the highest? Until next time! Thanks for reading. If you liked what you saw, and you want to help out, please leave a comment. Sharing this with your friends, and following me on Twitter , Facebook or Google+ would also be hugely appreciated. If you have anything you want me to look at, let me know in the comments below. I'll probably be able to write an article about that topic within a day! If you want to support me directly, use the affiliate links below. I get a small percentage of purchases you make her, and you get cheaper minia

Cadre Fireblade Conversion: Blue Tack Mock Up

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It's been a while since I've done something purely creative in the hobby. I've done quite a bit of analysis work, and some catch up painting for well cemented colour schemes, but nothing amazingly creative. That changed when I walked past a pile of T'au bits. And saw a pair of clippers. And just started clipping. I really like it. It's meant to be a more robust and chunky counterpoint for my skinny Ethereal riding his hover drone. Since this is for my Mu'Gulath Bay Avengers, I like to think he took the Space Marine chest plate as a trophy. I think the scope is a mistake though... need something else to represent the marker light. It was fun to do something creative as a change, and only took up about 10 mins constructing. Hopefully tomorrow I'll even get to glue it together! Until next time. Thanks for reading. If you liked what you saw, and you want to help out, please leave a comment. Sharing this with your friends, an

School's League 2017: First Warhammer 40K Skirmishes

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Absolutely rammed at the moment, which is why the blog is updating so sporadically. However, it does not mean nothing is happening (only that my statistics are steadily getting worse... grumble grumble). Here are a few shots of the first 40K skirmishes in the club, including a few from a quick starter match I ran for raw neophytes. All the painted models in these pictures are from student Initiates. The only ones left base coated are mine or club models... teacher needs to catch up on his painting! There was actually a game played with that last picture, but people forgot which models were theirs. It turned into an absolute mess, where random numbers of dice were being rolled, and unit cohesion was lost altogether. Cultists were flailing around randomly, with new cultists being brought to the field as players tried to work out what casualties should have stayed on the field. On the upside, I think I just created a mini-game to play out the Ork Mob-rule

Schools League 2017: The First Age of Sigmar Skirmishes

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The club started a few days ago, and I have some time to upload some of the images from the first few skirmishes. There are some odd alliances popping up, and students get out all their new toys gathered over Summer. We're kicking off with the Age of Sigmar mosh pit, with Stormcast Eternals rubbing shoulders with Bloodbound against Serphon and Kharadron Overlords.     As you can see, a complete mess of a battle, with some very dodgy interpretations of the rules. But it's beautiful to see for the simple fact that I had no part in it. The senior Initiates set it up themselves, giving the new player Neophytes units to roll dice with, and I was able to marshal a game for the absolute raw beginners. I think we're off to a flying start this year, and I can't wait for the next session to get some team training going! Until next time. Thanks for reading. If you liked what you saw, and you want to help out, please leave a com

Beginner Grey Knight 500 point Army List: The Lightning Hammer

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Ironically does not use hammers. We had our first session for the Warhammer club at school two days ago, and preparations have begun in earnest for the School League tournament. I have some Student Initiates now, older players from last academic year who have significantly upped their game and model count. They've even painted them! I've been feverishly build crafting for them, trying to sort out some outrageously cheesy lists to fit inside a 650 point School League limit, and I'm getting quite a bit of success. They often turn into one trick ponies, but the one trick usually has flexible enough application so they don't meet a hard counter. One of our newest neophytes is getting into the hobby for the first time, and has chosen to go with Grey Knights. He really likes the idea of paladins in space, but what really caught his eye was this: Image taken from the Games Workshop webstore It's not hard to see why... despite the flak it gets for l

Set backs and delay

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Well. I want to swear. One of the things I hold myself to on this blog is trying not to curse, swear, engage in off-colour language, or otherwise write anything that may get blocked on school firewalls. I sometimes fail in that, but only accidentally. Today, I find myself wanting to break it intentionally. My plans for this term have been derailed quite drastically. My planed Dungeons and Dragons group has been largely scuppered due to a new revamped sports program taking out whole year groups at a time. Similarly the 6th formers who I were counting on (students in their last years for the non-UK), have been excluded from the one activity slot which suits all other year groups. Right now, I have one student lined up who can actually make the planned session slot. Dungeons and Dragons can be fun with a solo player, but it's exhausting for both DM and player. And frankly, spending an hour or two one-on-one with a student talking about elves is a little t

Quick Tip: Using Your Captain in Gravis Armour

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Just a quick one, as I've been swamped at school. I've been effectively at work for the past 2 days straight, and have only just had a relatively quiet afternoon to get any of my teaching work done! I spent some time looking at this guy: In all honesty I wasn't hugely impressed on first sight. He looks rather portly, and after someone pointed out the bone between his legs I just couldn't take him very seriously. He's grown on me though, as he does look fairly chunky and robust. The big cape and fist are actually quite intimidating, and he does look fairly agile for such a big thumper. But then his rules... oh his rules! The standard captain bubble is nearly pivotal to how Space Marines run these days, with plasma weapons cropping up in nearly every unit. It's not overtly stated, but this chap does have the extra attack and wound associated with Primaris Space Marines, and that little bit of fluff may be important to some looking to build '

Space Marine Unit Spotlight: A Hellblaster Review

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The incredible truth about Hellblasters is actually the lack of nuance. Unlike the other Primaris options in the Space Marine Codex the Hellblasters have a very clearly defined role, and weapon choice really comes down to just picking the most efficient one. Their absolute saving grace is the mere idea of an all plasma unit, where a handful of Marines are out spraying the battlefield with small pockets of star fury. But apart from the cool factor, the tactics are all what you'd expect to see. But lets dive in a see if we can get the best out of these insane burninators. Burninating is a word. As a caveat here, this is simply advice. The first and most important rule is "Have Fun", and the second is "Play Your Dudes(TM)". This is just to give you a heads up on any challenges you may face, or tricks you can pull with the units you want. The third most important rule is "Most People on The Internet Are Wrong, Especially Bloggers". If you think som