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Showing posts with the label Patron Post

Free Warhammer Scenario!

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Yep, free as the sky! My first scenario I wrote on Patreon is available to the public . There have been a fair few posts since then, and if you want to see all of them, drop a few pennies into the hat (seriously, minimum donation is $1). Those pennies will go towards my school's club. Whilst I do get a budget for the term, and a great deal of support from Games Workshop itself, I still put in about £100-£200 worth of my own money into getting club supplies for each term. I don't mind doing it, and I do use the paints and tools for my own projects, but it does cut into my families budget quite a bit. Helping me out on Patreon means that I can keep the club in paintbrushes and spray cans without putting me into bankruptcy (and maybe buy some more technical tools for the students). As ever, I want this to be a resource for students and teachers alike, and don't want to start adverts to avoid any issues with school firewalls. Have a look at my first scenario, and re...

DnD Optional Rules: Infection!

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Patron-only post is up now . This week is still following on a Dungeons and Dragons theme, as requested by The First Patron (all Neophytes of the club hail his name). If you'd like any other content, please drop a little into the pot, for paint pots of new players in Warhammer. Here's a snippet of the post: If you’re a new Dungeon Master, it’s a good idea to daisy chain pre-packaged adventures before diving into your own story creations. As a matter of fact, I always start off with a standalone adventure with any group, regardless of if they’re experienced or not. It’s just a better way of testing the waters before throwing all your creative juices into a campaign. No point in giving away your best plot lines for a group that falls apart after the first session. That said, if you are stringing together these often one-shot dungeons, it can difficult to maintain a sense of continuity. A good way of keeping a theme running through these is to give your characters a c...

DnD Scenario: Pitch Black

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The paid post is up on Patreon for the mighty patrons! Another fun scenario, that requires very little preparation from the DM. The players enter a magically darkened labyrinth. There is no light whatsoever, and the walls themselves suck light from any source. It is perfectly pitch black, and even if your adventurers devise some clever way of creating light or seeing, a malevolent, invisible force disrupts whatever plan they've had. The goal is to get through the labyrinth, using nothing but touch, wit, and luck... This is a great experience to drop in at the beginning of a dungeon, or as a mini-quest to find whatever mcguffin they need to get to advance the plot. Drop in a few pennies, and take a look! You get a bundle of DnD, 40K and Age of Sigmar scenarios, and also get to buy some paint brushes for the school club. Entertainment AND sense of self-satisfaction and pride. What have you got to loose? Thanks for reading. If you liked what you saw, and you want to ...

Dungeons and Dragons, The Fatal Flaw

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... or how to ensure a fun game, and not kill your DM through overwork. I've been requested by The First Patron to make some more Dungeons and Dragons content, and seeing as how he has single-handedly put paintbrushes in the hands of young players, I see no reason not to oblige. You too can have this poor teacher write at your command with a quick trip over to Patreon ! This is a really good tip for both new and middling players, particularly those who are over the min-max phase and wondering what to do next. We've all been in the situation where we've created a character to be the perfect spell-slinger or swordsman, and have gotten bored of the whole concept. Perfect characters tend to become dull after that first combat where you rain destruction on all in sight. Unlike MMOs and video games, there's no real reward for efficiently grinding through hordes of mobs in DnD. All that happens is the DM has to work harder to research and write more stuff to t...

DnD Scenario: The Potion Shop Brawl

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Paid post up on Patreon ! The First Patron of the blog (fully deserving of their capital letters), has requested more Dungeons and Dragon content. Whilst a full adventure is a little difficult to do in my schedule during term time, I can still do one off dungeons/locations that can be daisy chained together for a proper adventure. The first one for Dungeons and Dragons 5th Edition is a map I created after being inspired by the Shadow Run starter box set. That, which is alright for its price but certainly not a necessary purchase, has a nice little scenario set in a convenience store. Which is good, but doesn't work well in the context of a fantasy setting. Hence making this. It's set in a potion shop, with the owner being a far too smug and arrogant half-elf called Zorba. He's utterly insufferable, and feel free to describe him with a four letter swear word of your choice. He sneers at you as you enter the shop, and clearly isn't interested in serving...

Warhammer Scenario: Pokemon Stadium

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Paid post is up on Patreon , and it's a scenario of epic silliness! Sometimes you don't want to have narrative campaigns. Sometimes you don't want to worry about objectives. Sometimes you don't want to watch your beautifully painted, 6-month-painting-project deathstar unit get deployed badly and end up spending the game only featuring in the movement phase. Enter this little bit of silly fun! This scenario attempts to emulate a pokemon battle, where you call individual units to the game, and tactically call them back. Game runs until all units feint... er, I mean are wiped out. Although I've created it for 40K, it's a scenario that can easily be used by Age of Sigmar players. The only thing you'll need to read up on is the Deep Strike scatter rule from 40K, but otherwise deployment and combat are the same as your usual gaming system. Scenario:  Warhammer 40k (sang to the tune of "Pokemon") I wanna be the very best, And beat oppo...

Warhammer Scenario: Raid the Camp

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The next Patron Only Scenario is up on Patreon. This is a very brutal, and bloody scenario, that favours melee heavy lists. That's not to say ranged armies can't do well in it, but it removes the kiting distance that shooting units tend to need. It's a tight map, and is better for smaller lists. However, it can lead to awful blood bath of a battle when used with larger armies! Here's a short clip from the Scenario: Scenario: This is it. You've scouted the enemy out. You've snuck past their defences. And now, you and your men are ready to hit them where them where they live. Even as you slink your way closer to the camp, your infiltrators are listening at their tents and barrack buildings, just waiting for the signal to knife them in their sleep. Your Scouts are already itching to get ahead, some of the more zealous ones all but on top of the perimeter. You have reserves waiting to fall from the sky. A decapitation strike. All going according ...

Warhammer 40K Scenario: Turkey Shoot

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The second of my paid posts is now on Patreon . It's only available to Patrons on my Patreon page, so drop in a few pennies now! Not only will you be able to see the scenario in full, but you'll also be supporting a poor teacher promote his hobby within his school. It's another solo scenario, that I personally use to test how durable my army is, whilst still seeing if it's speed can make up for it. Here's a little taste of the scenario: A variation on the first one, this is to help students understand the run rules, and defensive tactics in Warhammer 40K. It's flexible to other game systems, but those tweaks will rely on your own knowledge of the defensive rules. The idea is that the players army is continually under fire, forcing you to make use of cover and run moves to get your army out alive. It's a neat little scenario to let you know how good your army is at absorbing firepower, whilst still balancing against the speed of your army i...