8th Edition 40K Advanced Rules: Cities of Death
I'm old enough to remember the first Cities of Death expansion for 40K, and so I'm rather pleased to see this come in on release! The main claim to fame for the old version was doing away with templates, as they tended to get stuck on terrain making them impossible to fit on a unit hiding in rubble. Instead, units within the range took a random number of hit, which certainly sounds familiar . Rules for 8th Edition we can pick out of the release over at Warhammer Community : Only infantry get a natural cover bonus for being in cover. Monsters and vehicles must be obscured to gain a bonus (no more toe-in-cover for you Mr. Wraithknight). Specific rules for Cities of Death specialist missions include: Doubling the cover bonus for infantry that don't move. Flying units can jump from rooftop to rooftop... although I don't see why they can't in normal missions... Grenades thrown in ruins always have the maximum number of shots possible (does this appl...