BREAKING NEWS: New Space Marine Reivers Revealed!

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I was on the fence about Primaris Space Marines. I felt the Intercessors looked good, but somewhat dull. I thought the Inceptors looked like flying nuns with wimples flying out the back.

Reivers... I think I could happily build an army around these guys. Or maybe even an entire army out of them

I'm actually going to hold fire on a full rules analysis. Judging from the new equipment reveals, I think these are going to be one of the best units in the Space Marine arsenal. I want to give them a proper going over... with maths!

What we have revealed today:

Grav Chutes
Having pinched an idea from the Grey Knights, the above Reiver has added some bits to his power pack which allow him to fly... ish. We don't know what these do beyond giving new deployment options, but it's hardly a stretch to assume this is some kind of deep strike wargear.

Grappling Hooks Hard to say what these will do, but they'll either allow the Reivers to ignore terrain, or they'll do the cool Khar…

Warhammer 40K, Path to Glory


40K is a competitive game.

Yes, the narrative is an important part of it too, but if story is all you're interested in, you may as well be playing Dungeons and Dragons. That's not an insult, it's just that you don't wear snow shoes to go dancing.

Unless you're really hard core.

Stop thinking about snow shoe tap dancing tournament.

Getting back to the point, Warhammer 40K is competitive, and if you want to play it, you want to play it well. Although I'm by no means a neophyte (for though I shave my neck beard every day, it keeps growing back), but I'm not a great player. Or at least, not yet.

Every Chaos warlord starts as an Aspiring Champion, and progresses through bloody contest to fame, fortune, and generally more blood. Whilst I have no intention of decapitating my enemies, I do want to win games. Along the way, I'll be recording and critiquing my own performance in battles. This is for my professional development, and your amusement.

These chains of events will be collated under the neat title; Path to Glory. They will follow armies as I build them from small point lists up to standard tourney level, and you will get to input on them as they grow. If you see me failing to use a psychic power properly, you can weigh in and embarrass me in front of the whole internet!

It also means I get to let you be part of the narrative of each of the armies. I'll be letting people name units and characters in my lists as rewards for supporting me on Patreon (link below!). You will have some ownership over the army as it grows.

Games Workshop is founded on the principle of Your Dudes. I want every one of my readers to consider these armies as Your Dudes.

But what to start with? Well, I've got a few ideas...

Thanks for reading.

If you liked what you saw, and you want to help out, please visit and donate at my Patreon. Every Little helps!

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