450pts Thousand Sons Army List: Ahriman the Goat Herder
Something of a giggle build for Thousand Sons, revolving around a powerful ace HQ and some warm bodies for canon fodder.
Combined Arms Detachment [440 points]
A little funny, in that Ahriman runs as a Psyker gun boat, zipping around on his disc and unloading 4 Psychic Shrieks into the enemy per turn, leading to potential tabling in a few rounds.
What's even funnier is that this has some really quite fast deployment options. Ahriman's Warlord trait means that at least one of those Tzaangor herds is Infiltrating! That sets up a nice, Invulnerable saving tar pit right on the enemy front lines, or a guaranteed second turn charge against an army suffering under a barrage of mind bullets!
It's a silly army, and really doesn't scale well into 500 points. But it is really funny to imagine Ahriman herding a bunch of goats into battle, whilst angrily blasting trespassers off his grazing lands!
Poll to decide my next project still open, with Thousand Sons still in the lead. Get your vote in here!
Thanks for reading.
If you liked what you saw, and you want to help out, please leave a comment. Sharing this with your friends, and following me on Twitter, Facebook or Google+ would also be hugely appreciated.
If you have anything you want me to look at, let me know in the comments below. I'll probably be able to write an article about that topic within a day!
If you really love what I do here, you can make a one off donation at my PayPal, or become a true hero to table top education and make a regular donation to my Patreon. Every Little helps!
God I miss my computer... image edited in Paint with Ahriman picture from here |
Combined Arms Detachment [440 points]
HQ
Ahriman: Disc of Tzeentch [260 points]
Troops
Tzaangors: 10x with Twistbray and Autopistol upgrades [90 points]
Tzaangors: 10x with Twistbray and Autopistol upgrades [90 points]
A little funny, in that Ahriman runs as a Psyker gun boat, zipping around on his disc and unloading 4 Psychic Shrieks into the enemy per turn, leading to potential tabling in a few rounds.
What's even funnier is that this has some really quite fast deployment options. Ahriman's Warlord trait means that at least one of those Tzaangor herds is Infiltrating! That sets up a nice, Invulnerable saving tar pit right on the enemy front lines, or a guaranteed second turn charge against an army suffering under a barrage of mind bullets!
It's a silly army, and really doesn't scale well into 500 points. But it is really funny to imagine Ahriman herding a bunch of goats into battle, whilst angrily blasting trespassers off his grazing lands!
Poll to decide my next project still open, with Thousand Sons still in the lead. Get your vote in here!
Thanks for reading.
If you liked what you saw, and you want to help out, please leave a comment. Sharing this with your friends, and following me on Twitter, Facebook or Google+ would also be hugely appreciated.
If you have anything you want me to look at, let me know in the comments below. I'll probably be able to write an article about that topic within a day!
If you really love what I do here, you can make a one off donation at my PayPal, or become a true hero to table top education and make a regular donation to my Patreon. Every Little helps!
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