BREAKING NEWS: New Space Marine Reivers Revealed!

I was on the fence about Primaris Space Marines. I felt the Intercessors looked good, but somewhat dull. I thought the Inceptors looked like flying nuns with wimples flying out the back.

Reivers... I think I could happily build an army around these guys. Or maybe even an entire army out of them

I'm actually going to hold fire on a full rules analysis. Judging from the new equipment reveals, I think these are going to be one of the best units in the Space Marine arsenal. I want to give them a proper going over... with maths!

What we have revealed today:

Grav Chutes
Having pinched an idea from the Grey Knights, the above Reiver has added some bits to his power pack which allow him to fly... ish. We don't know what these do beyond giving new deployment options, but it's hardly a stretch to assume this is some kind of deep strike wargear.

Grappling Hooks Hard to say what these will do, but they'll either allow the Reivers to ignore terrain, or they'll do the cool Khar…

Warhammer 40K, How to guide: Testing paint schemes

Once in a while you'll get inspired to make an army.

It can either be a nice piece of lore you read, or a real world army you saw in action. Usually it's because someone on the internet did something, and you know you can do it better.

Regardless, the outcome is usually the same. You run off to the Games Workshop shop, spend far too much money, buy all the wrong paints, and everything ends up on eBay before the end of the week. Once in a while you get lucky, and your creation gets folded into the 40K canon or gets models specifically produced for it by Forgeworld.

Here's how you make sure you get the second result.

Test your paint scheme before hand on a bit of old sprue. Have a look below for a desert colour scheme I'm testing now.

I want to work with Zamesi Desert, for no other reason than it has desert in the name. It's also quite a nice shade of beige/yellow, and as far as I know, no other army uses it. Okay, Tallarn desert raiders, failed Deathwing and Imperial Fist paint schemes and such use it, but let me believe my idea is special, OK?

The far left is my initial testing. Rushed, and rather rubbish looking, it was only there to test the highlight being used. Ushabti Bone looks like a really nice highlight colour for Zamesi Desert, but the sand colour itself was a bit too washed out and cold for my tastes.

Citadel layer paints are designed to let a little bit of the base colour through. Rather than going with conventional wisdom and using XV-88 as a brown base, I thought maybe a lighter yellow base would be better. On the left side, for comparison, is based in XV-88, and on the left, Averland Sunset.

You can see the Averland Sunset side is much warmer, and much richer than the XV-88 side. As a result of this test, I'll now use Averland Sunset. You can also see I've put some washes on there to see which shade to use. The darker one is Agrax Earthshade, the lighter one Seraphim Sepia. Again, to counter the cool nature of the Ushabti bone highlight, I'm going with the more orangey Seraphim Sepia.

It's worth reminding ourselves that everything comes down to personal choice. If you like the colder XV-88 base colour, go with that. It's just that in my head, the colour should be warmer.

And that's how you do it. Save up bits of plastic. Undercoat them, and paint on top of that. Simple!

Until next time.

Thanks for reading.

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