BREAKING NEWS: New Space Marine Reivers Revealed!

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I was on the fence about Primaris Space Marines. I felt the Intercessors looked good, but somewhat dull. I thought the Inceptors looked like flying nuns with wimples flying out the back.

Reivers... I think I could happily build an army around these guys. Or maybe even an entire army out of them

I'm actually going to hold fire on a full rules analysis. Judging from the new equipment reveals, I think these are going to be one of the best units in the Space Marine arsenal. I want to give them a proper going over... with maths!

What we have revealed today:

Grav Chutes
Having pinched an idea from the Grey Knights, the above Reiver has added some bits to his power pack which allow him to fly... ish. We don't know what these do beyond giving new deployment options, but it's hardly a stretch to assume this is some kind of deep strike wargear.

Grappling Hooks Hard to say what these will do, but they'll either allow the Reivers to ignore terrain, or they'll do the cool Khar…

Warhammer, How to run a club: Conquering Territory for Teef





As I wandered through the school canteen at tea time (boarding school, so teacher doesn't get off duty until all the kids go to bed), a member of Senior Leadership (educational jargon for Boss) comes up to me and gives me some good news.


They want me to extend club times to Saturday mornings. As a formal activity. For a few hours. Replacing the existing Saturday activity that was open for students at that time.


Which sounds bad on the surface of it, but then he says the magic words: "We'll give you some budget for it..."


Gleee!


Now bear in mind I've been running Saturday sessions informally ever since I've started the club. I think this is basically a ploy for more marketing ammunition for the school, but I'm not going to turn down extra money.


It also means I actually have more gated time for my own hobby. And I'll be getting paid for my time too. Good work if you can get it!


Details have yet to be hammered out, but it looks as though my little nerd empire is expanding. A normal person would stop here, and build walls around their little activity to keep out other teachers that will want to pinch their budget. But as the Great Khan said, "Don't build walls, break them!" Little war gaming club which tended to attract odd looks from other members of staff will now be stepping on the toes of the various art and design technology clubs.


Why would I do this? Again, as Jaghatai Khan, Primarch of the White Scars says, security is a lie. No matter how many victories you think you've won you'll still be vulnerable to sudden attack and extinction. Running a club with school money is no different. You need to be able to prove your worth to the school at all times, and hold the interest of students throughout the whole year. Otherwise you'll lose both funding and club members to other young Aspiring Educational Champions.


This is something the chess and chequers teachers are discovering. I think the next sphere of expansion will be board games. There seems to be rich loot there...


Don't build walls. Break them.


Thanks for reading.

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